Ubisoft pulls the plug on Ghost Recon Frontline and Splinter Cell VR.
Splinter Cell VR, on the other hand, may have simply been too niche: The August 2020 Steam hardware survey indicated that only 1.70% of Steam users own a VR headset of any sort, and two years later that number has only increased to. The Splinter Cell game was being developed for Oculus hardware so it might've found a larger audience on the Meta Quest store, but the potential player base is still tiny compared to a conventional game.
Ubisoft already has one of those in the works: A full remake of theUbisoft hasn't made a formal announcement about the status of either game at this point, but I've reached out for more information on both cancellations, and will update if I receive a reply.Andy has been gaming on PCs from the very beginning, starting as a youngster with text adventures and primitive action games on a cassette-based TRS80.