'Tom Clancy's Ghost Recon Breakpoint': Game Review

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'Tom Clancy's Ghost Recon Breakpoint': Game Review
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An intriguing story and superb acting from Jon Bernthal are weighed down by technical issues and frustrating monotony.

paints a dire picture for the player right out of the gate: a helicopter crashes behind enemy lines, stranding the hero, Nomad, on an island paradise-turned-military state called Aurora. An elite special forces unit, the Wolves, patrols the island, led by a man named Cole Walker whose declining moral code has morphed him from a model soldier to a self-proclaimed revolutionary.

It's an intriguing setup worthy of Tom Clancy's name, but it fails to introduce the real overarching villains ofEvery mission plays out virtually the same way. The player gets a location from an NPC, travels to said location, deploys a drone, marks enemies, infiltrates and neutralizes threats and then moves on to the next mission. If that doesn’t sound much different than, that’s because it’s not . There are moments in , choosing which game is which would be difficult. That’s not great.

What’s worse is when the game’s myriad technical issues create even more barriers to entry. Some are annoying — like the occasional clip into the environment or falling between structures and getting stuck — resulting in a soft reset.

Actual combat is mechanically sound — the weapons have satisfying weight, kick and accuracy —but none of that matters when the enemy's artificial intelligence is completely useless. None of the foes knows how to cover efficiently, opening themselves up for easy headshots, and the ones who do get close are happy enough to just stand out in the open waiting to be killed with ease.

And then there's the Gear System, where rank numbers are assigned to the gear your character wears. There doesn’t seem to be any reason for these ranks other than trying to emulate the Light number system seen in other shooter franchise. There’s no stats being gained by wearing higher-ranking armor or weapons and while some equipment offers slight perks, like a 2 percent stamina boost, the rest are just....

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