Fire Emblem Engage is both aptly and poorly named.
just feels so hollow. Your companions, while visually interesting, seem like mere placeholders. You don’t get to interact with them at the same level you did in. There are no chores to do together, no gardening to be done. Instead, you can have a meal with a couple of friends or give them a shiny gift to increase their support levels for a boost in combat.
I “romanced” the dancer Seadall because he had the best ability... and I’m a sucker for long-haired boys.’s other systems don’t really flesh out the game either.lets you have conversations with any of the 12 Emblem heroes the same way you can have support conversations with other characters.
There are some issues, though. A lot of necessary progression systems are buried in menus that I didn’t notice until about 30 hours in. For example, at a certain bond level, you can start inheriting an Emblem’s dizzying array of skills. However, in order to unlock the ability to inherit, you have to have a bond conversation with the Emblem hero . If it’s Alear, having bond conversations with Emblems is simple.
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