Playdate review: all it’s cranked up to be

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Playdate review: all it’s cranked up to be
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  • 📰 verge
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  • 2 min. at publisher
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  • News: 12%
  • Publisher: 67%

A quirky handheld with equally quirky games.

. About half of that space is taken up by a 400 x 240, 1-bit display capable of outputting visuals in glorious black and white. There is no backlight. Below the screen are a nice, clicky D-pad and two face buttons; a home button rests beside the display. Along the top edge is a sleep button, and the bottom has a USB-C port and headphone jack. The body is a bright yellow plastic with a nice matte texture.

Overall, aside from the slightly flimsy handle on the crank, it’s a solid, well-made device. My only real complaint is the lack of a backlight. While it’s nowhere near as bad as, say, the original Game Boy Advance, the Playdate does require decent lighting to play games comfortably. There are a handful of titles that I would’ve loved to play before bed, but it just doesn’t work with the dim display.

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