How viral bodycam game tricked us into thinking it was real | Digital Trends

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How viral bodycam game tricked us into thinking it was real | Digital Trends
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Unrecord is a bodycam first-person game that looks too good to be real, but it's using some clever filtering and next-gen tools to achieve its photorealism.

This story is part of Jacob Roach's ReSpec series, covering the world of PC gaming and hardware. It’s difficult for small game developers to make an impact in 2023, but Unrecord, a bodycam-style first-person shooter developed by the French game studio Drama, took the internet by storm over the past week. The first gameplay demo looked impossibly realistic, so much so that hundreds of heated opinions were quick to call the trailer fake.

It’s perspective that makes the difference, according to the developer of another game, Paranormal Tales, a bodycam-style horror game slotted for a 2023 release. “Footage from bodycam perspectives has become ever more prevalent over the last few years … it’s given us as developers a lot more material for hunting through to figure out just the right positioning and how, exactly, the camera should be moving.”you must find your lost dog in a pitch black forest. pic.twitter.

Above all else, though, what sells Unrecord are the encoding artifacts. It’s important to remember that Unrecord went viral on Twitter, which is a platform notorious for low-quality video. That doubles down on making Unrecord look far more realistic, as it’s already trying to emulate a low-quality camera. If you download the high-quality demo, it’s a lot more obvious this is a game and not a real recording.

If you’re unfamiliar, Lumen is a software-based ray tracing solution. Normally, software-based ray tracing is far inferior to ray tracing run on dedicated accelerators available on graphics cards, but Lumen was created to make software ray tracing more efficient. It combines ray tracing with more traditional lighting techniques, and does so in a highly efficient manner. That’s why Fortnite with Lumen can run on current-gen consoles at 60 frames per second .

The team also pointed to a lack of AI and a “constrained environment” as keys to maintaining performance with such high visual fidelity. We don’t have a lot to go on for Unrecord, but in the first trailer, it doesn’t seem as though the game has a massive scope, either. When realism matters Between Paranormal Tales and Unrecord, it’s clear a new wave of developers are tapping into a perspective that leads to more photorealistic results. It’s an exciting time for PC graphics, as games start to enter an uncanny valley of realism, but it also carries a clear concern. And Unrecord put that on full display.— Alexandre Spindler April 20, 2023

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