Helldivers 2's dynamism and constant evolution is incredible, and I'm utterly sick of it

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Helldivers 2's dynamism and constant evolution is incredible, and I'm utterly sick of it
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Fraser is the UK online editor and has actually met The Internet in person. With over a decade of experience, he's been around the block a few times, serving as a freelancer, news editor and prolific reviewer.

Though the war has only been raging for a couple of months, Helldivers 2 developer Arrowhead has positioned itself as the master of live service games. The unrelenting crusade for managed democracy has brought with it an absurd level of dynamism, fulfilling the dream of a living, evolving game in a way that few others have come close to realising. It's what I've always wanted from the model, with its constantly shifting fronts and cavalcade of surprises being dropped onto my head.

Literally as I was writing the paragraph above, Arrowhead announced that the bots weren't actually defeated and there's now a"" starting an assault on Cyberstan. I can't even write a bloody paragraph without some big change or revelation appearing. At first the pace was thrilling. There was always something exciting happening, some new objective that we all had to focus on in the name of liberty and managed democracy.

I thought I had a lot of endurance when it came to live service games. I've played World of Warcraft for 20 years, and at the moment I'm dipping in and out of multiple MMOs, as well as Path of Exile's new league. I can juggle all of these things and not feel overwhelmed, but Helldivers 2 on its own just makes me want to crawl into bed and hibernate. The difference is that these other games give their changes and big updates time to breathe.

I don't want Helldivers 2 to stop evolving. And I don't think it needs to adhere to a strict update cadence like WoW or Destiny 2. They can get a bit dull and prescriptive. I just want it to slow down a little bit. Let the warfronts simmer for a while. And I think that probably will happen eventually.

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