From Cyberpunk 2077 to Animal Crossing, Realism is an underlying part of video games

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From Cyberpunk 2077 to Animal Crossing, Realism is an underlying part of video games
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On realism and video games

What do Animal Crossing: New Leaf and Cyberpunk 2077 have in common? The answer is obvious, you might reply: they are both video games. That is correct, but there is another, less obvious, answer which is that they both represent Realism. Specifically, the artistic movement of Realism that began in France in the mid-1800s and has, in one form or another, continued to evolve to this day.

The answer is that they both share the characteristics of Realism. In the case of Animal Crossing: New Leaf, this is the tethering of a virtual world to the real world. This game’s main attraction to a player is its offering of reassuring predictability; a carefully crafted, controlled experience. However, into this bastion of sureness, the developers have inserted the unpredictable element of Realism through the concept of ‘luck’.

Sometimes, however, the element of Realism can be taken too far. Far Cry 2 has been mocked by players for its slavish commitment to Realism while patently obviously utilising non-realistic ideas in parts of the game.

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