Doom designer John Romero working on new FPS with 'major publisher'

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Doom designer John Romero working on new FPS with 'major publisher'
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Legendary game maker John Romero - best known for his work on developer id Software's seminal run of 90s shooters inclu…

Legendary game maker John Romero - best known for his work on developer id Software's seminal run of 90s shooters including Wolfenstein, Doom, and Quake - has announced he's working on a new FPS in collaboration with an as-yet unnamed"major publisher"., revealing the project is being handled by Romero Games - which most recently worked on mafia strategy title Empire of Sin for publisher Paradox Interactive - and that it would be built around an"original, new" IP.

While Romero Games most recently worked on Empire of Sin, that title was primarily conceived by noted designer and developer Brenda Romero. John Romero's previous design credit was on Sigil, the unofficial fifth episode of Doom,That project - which featured 18 brand-new, Romero-designed levels - was well-received and Romero hashe's working on a sequel that will utilise Doom 2.

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