CRPGs have always been a daunting genre, but Baldur's Gate 3 does a fantastic job at introducing new players to them.
With Baldur’s Gate 3 now out, I can’t help but feel a surge of excitement. A game that I have been playing, –and loving — since its early access back in 2020 is finally in the hands of the general public. Its reception is overwhelmingly positive and it is truly great to see people sink their teeth into such a fascinating and complex game. That is, if they aren’t too intimated to start.
During combat, everything you could possibly do is distilled down to four categories: Action, Bonus Action, Movement, and Reaction. If you want to do something substantial on your turn , it will cost you an Action. Something small will be a Bonus Action, while Movement is self-explanatory. Reactions are a bit different, as they only happen on someone else’s turn rather than that character’s.
Now for something completely different Baldur’s Gate 3 will take the average player about 100 hours to complete. That’s pretty standard for CRPGs, considering Larian Studios’ previous game, Divinity: Original Sins II, was about the same length. That means you’re going to spend a long time with your character with their abilities and stats — 100 hours to regret your choices.
It never feels great to be stuck with certain choices when playing a game, especially one as expansive and long as this. Many CRPGs, like Pillars of Eternity, can feel like you need to craft the perfect character from the start in order to perform well. That’s a daunting task that can make long runs feel like lost causes, scaring players away. That’s not the case here. The flexibility makes it more comfortable to test out builds or correct mistakes during a level-up.
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