Approaches to Video Game Asset Interoperability | HackerNoon

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Approaches to Video Game Asset Interoperability | HackerNoon
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With blockchain, video gaming assets could be composable between different video games. The asset interoperability could offer gamers additional features, - cc: sora_xor gamingmetaverse blockchaingaming

- Gaming platform developed by ValveCurrently the most popular decentralized crypto exchangeToken standard on Ethereum which serves as a foundation for most NFTsLet’s get this elephant out of the room first. Should every video game in existence adopt crypto? Absolutely not. If the game doesn’t require crypto elements, developers can save time and money by not implementing them into their game.

Why would they risk adopting new technology if the existing business already prints money with minimal risk of regulatory scrutiny? The whole "adoption" of crypto technology in 2021 seemed somewhat forced by many AAA gaming studios. It didn’t feel innovative. I hope we can give NFTs more functionality than just a special border around their holder's social media profile picture. There will be few PFP projects who can sustain a thriving community through the bear market. Those who haven't thrown in the towel yet, are now looking for new horizons to conquer. Some projects are promising to release video games that could rival products from currently established AAA gaming studios.

Moreover, blockchain data is publicly available and may be read by anyone running appropriate software. Therefore, it doesn’t matter who's developing the game. Anyone can always verify if your wallet contains any tokens recognized by the game. Now, as you might imagine, video game assets require additional data such as stats, animations, dialogue, etc. What makes it even more complicated is that different games use different art styles, rendering engines, gameplay mechanics, and so on. There are already some projects who are tackling this issue from different angles :Words describing adventurer gear are stored on the blockchain in form of NFTs.

It appears to be one of the few blockchain world-building platforms that openly acknowledges the importance of the bottom-up approach to NFT interoperability, which will be covered more in-depth in the next part of this article. This approach would make sense, if there are multiple video games that share a common theme, art style, gameplay mechanics, etc. Because it can be difficult to include all parameters required for every video game genre into a single token , this is the most common approach we see today, when every Web3 game has its own native token that aren't recognized in other games.

It probably wouldn’t make much sense to have a gun from Call of Duty in a racing game. But having a car from Need for Speed in Forza , might. But would such assets fit into a Mario Kart ? Likely not. This kind of partnership could be initiated either by the NFT creators/community to give the holders more functionality in the metaverse, or by game developers who are trying to attract a new NFT community to their game. Some PFP collections are already working on extending the functionality of their tokens by allowing them to materialize in other games.

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