10 Baldur's Gate 3 Mistakes To Avoid In The Early Game

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10 Baldur's Gate 3 Mistakes To Avoid In The Early Game
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These are common mistakes many make early on.

Summary SCREENRANT VIDEO OF THE DAY SCROLL TO CONTINUE WITH CONTENT Baldur's Gate 3 has become a massive success, drawing in many who might not have any familiarity with previous Larian Studios games or knowledge of Dungeons & Dragons. Because of this, it's easy to become overwhelmed by all the tools, spells, and mechanics the game offers. While there is no right way to play an RPG, some mistakes can lead to unintended consequences and potentially a less enjoyable playthrough.

8 Giving Companions The Wrong Gear When giving companions gear, especially weapons and armor, make sure they use things they are proficient in. Companions will use anything you put on them, but that doesn’t mean it’s the right choice. For example, putting armor on Gale will mean he can’t cast spells as he’s not proficient in any armor, while Shadowheart isn’t proficient in maces despite starting Baldur’s Gate 3 with one.

Likewise, inspiration is given in Baldur’s Gate 3 whenever a character does something in line with their background, and the party will naturally accrue these throughout the story. These inspiration points allow for skill checks to be rerolled, which can sometimes be a lifesaver; however, only four points can be held at any one time by the party. Hoarding them stops the game from rewarding more, so if the party has four, then it’s important to use the odd one rather than sitting on them.

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